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maruki
A Very Pixel Artist
~ Support my art: http://ko-fi.com/maruki
▮Aftertile▮: http://patreon.com/lostalloy << ON HIATUS
Let's keep in touch: maruki@lostalloy.com

Age 34, Female

Game artist

Brazil

Joined on 2/11/17

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maruki's News

Posted by maruki - July 5th, 2023


Hi guys, I'm doing a giveaway on twitter and mastodon, here's the link to enter: twitter | mastodon

In celebration of my birthday this month I'm giving away a maruki-pack containing two ghost prints, and unreleased stickers: cherry set, holographic bees and holographic skulls!


I'll draw and announce the winner next week, July 12th!


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I'll be adding the new sets to my shop next week!!


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Posted by maruki - May 11th, 2023


This is an excerpt of the original post. You can read the full post here.


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As I mentioned sometime before, I'm going through a period of burnout recovery. In an effort to understand my burnout and go back to working in a way that I don't kill my creativity again, I decided to try and go back to my roots, study, and try out new things. One of these things was to take part in a redraw collab!


I drew what I wanted to draw: decrepit rocks as building blocks of variable sizes, with skulls hidden in between. I didn't plan at first for the twisted and broken bars, but as I tried to fill all the space with my pixels I felt the need for some more intense variation. What if there were unspeakable creatures in this dungeon that managed to break free? Did they spawn the fleamen there? Are the skeletons remains of the captured creatures or the remains of their prey? There is blood on the cage, did those creatures tore themselves apart to flee?


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Something I tried to do so as to save some time and my wrists was to select parts that looked good, copy and paste, then flip or rotate them, maybe resize, and then draw the necessary adjustments such as fixing the shadows or the highlights, merging or separating rocks, adding more debris at their bases, things like that, so as to give the impression that everything is unique. Here are the some of parts that were reused:


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How long did I take to finish this screen? Around 20-25 hours.

Let me know what you think of it! And thanks for sticking until the end of this post.


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the original ^



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6

Posted by maruki - November 25th, 2022


Hello everyone!


I'm doing a BF sale on my shop until next Friday 🥳

All items are 20 % off with the code MARU-FRIDAY2022 or in the link https://ko-fi.com/maruki/link/MARU-FRIDAY2022

The organic mushroom set is back as well 🍄

Every sale counts towards my goal... which is still a secret for now! 🧡🤎💜 Also, every sale and support directly helps me in this moment as I am recovering from a burnout (that's why I haven't been posting lately...)


Thank you all for the amazing company, reviews and guidance so far!


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Posted by maruki - January 23rd, 2022


Hi everyone, how have you been?


After much delaying and planning, I opened my shop! You can find it here: https://ko-fi.com/maruki/shop

To celebrate, I made a printable monthly 2022 calendar with my mushroom art and it's FREE until the end of the January (donations appreciated <3).


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I'm also selling my first personal art sticker set and Soft Hugs merchandise. Hope you like it.



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In case you haven't seen it, this is the animation I completed for the first goal achieved:, the first part of a tiny story


Thank you for all your support <3


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Posted by maruki - November 20th, 2019


Hello everyone!

As you know, I'm maruki, a professional pixel artist, illustrator and animator.

As it happens, payment from one of the projects I'm in will be very delayed this month, so I'm opening commission slots to make up for it. I work doing art for games, short looping music videos and twitch icons and panels.

You can send me a DM here or reach me at maruki [@] lostalloy.com


You can see my work in my gallery, but here's a bit of it:

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On a side note, I've opened up two new tiers on my Aftertile patreon campaing. In one of them, you'll be able to include your pet in the game, and in the other, you'll be able to design a house, shack, garage, etc.


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Finally, I've taken up streaming again, and while I won't be interacting 100% of the time, you'll be able to see me working. I plan to stream all business days.

Thank you for reading.


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Posted by maruki - May 15th, 2019


Hello, friends!

Aftertile is my passion project.

It is a comfy action-adventure game with ghosts about softness, hugs and companionship.


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I have also created a band for the game and made real-world releases for them. You can listen to their discography at https://softhugs.bandcamp.com and at their youtube channel.


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I am not working on it full-time, but one day I hope to! I have a patreon where you can support me:

http://patreon.com/lostalloy


The community here has been very receptive with all the pieces I have posted from the game, so I hope to keep updating my profile with art from it, besides my personal pieces.

Thank you.


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Posted by maruki - January 23rd, 2019


Today my team and I are releasing Soft Hugs's second EP, called nukumori.

 

 "Nukumori" means warmth in Japanese. Soft Hugs hopes to bring you warmth with the soothing lofi songs of this album, as if you were drinking a herbal tea, having a delicious soup or taking a nap under warm covers with a delightful company.

 

All three tracks are up on youtube, with cute chill animated loops, so you can enjoy the sounds with soothing visuals:

 

 

 

 

Download the EP: https://softhugs.bandcamp.com/album/nukumori-ep

Listen to Soft Hugs: https://soundcloud.com/softhugs

Get news: https://twitter.com/lostalloy

 

cheers!


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Posted by maruki - November 11th, 2017


Hi everyone,

I've been developing Aftertile for a year and a half, and I realized that I haven't officially talked about it here! So I'd like to introduce it to you all:

Aftertile is a floatvania game about a cute little ghost traveling a huge maze and using his ghastly powers to make friends and help other ghosts. It will feature cute characters, ethereal relationships and Buddhist vibe. It's called floatvania because it's built around basic metroidvania concepts but includes floating around and going through walls instead of walking and jumping.

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So far we've released two videos of the game: a teaser and an MV. You can watch them both here on NG or on youtube (below):

 

 

If you are interested in knowing about the development process, from a design point of view, you can check out our devlogs here: http://www.indiedb.com/games/aftertile

I post frequently on twitter about it. I've also keep a patreon for those fans who like to see process gifs, timelapses and receive production character design skeches at home.

Thanks for reading!


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Posted by maruki - August 6th, 2017


Friendly reminder that I have a patreon. Rewards include name in the credits, process gifs/videos and a tradicional sketch made and sent exclusively to you every month.

Support me and my games <3
https://www.patreon.com/lostalloy


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